I always liked games which give you different experiences while you are playing, so I added few different types of gameplays in mine. At the moment I have 4 planet categories and inside each one could have variations:
This is the main gameplay of the game. You have to collect a determinate number of energy balls in order to open the portal which allows you jump to next planet.
You are a space ship pilot trapped into planets gravity in an unknown planetary system, and you have to scape from many planets as you can.
The transport between planets consists in a magical portal that it will be available collecting a determined number of energy balls. Be careful with these balls because they will make you to go faster. Every planet has its own structures, if you touch them you will lose your energy shield, and lose all energy balls that you had collected.
In order to make this advance more easy, you could use some items which will help you to go more further (visual fx still wip):
Speed up / down
You can reduce your speed with the Speed down item. Be careful to collect the Speed up item, it will make you double speed.
Working with Crank Works we share a new gameplay testing about Cranko,
check it here.